Patch 1.7 für Call of Duty: World at War (nur für die deutsche Version 1.6)
- Exploit behoben, der Mehrspieler-Server zum Absturz bringen konnte.
- Fehler behoben, der auf Systemen ohne ausgewähltes Standard-Aufnahmegerät zum Absturz des Sprach-Chats führen konnte.
- Fehler behoben, der dazu führen konnte, dass irrtümlicherweise doppelte qports berichtet wurden.
- Server-Administratoren können den Teamwechsel untersagen, indem sie g_allow_teamchange auf 0 setzen. In Teamspielen steht den Spielern dann nur "Auto-Zuweisen" zur Verfügung.
atch 1.7 für Call of Duty: World at War (für die englische Version 1.6)
- Fixed an MP server crash exploit.
- Fixed a voice chat crash on systems with no default recording device selected.
- Fixed an issue causing erroneous duplicate qport errors.
- Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.
Patch 1.6 mit neuen Multiplayer-Karten (Battery, Breach und Revolution) für Call of Duty: World at War nur für die deutsche Version
Hinweis: Version 1.5 muss bereits installiert sein.
- 3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)!
- Exploits pertaining to Demo playback.
- Favorites list now ignores filter settings.
- Fixed S&D round counting error when roundlimit is reached.
- New feature: in-game Add to Favorites.
- Friends list: green online indicator.
- Starting the game in Safe Mode will no longer toggle the "Soften Smoke Edges" graphic option.
- Fixed various crashes.
- Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded.
- Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server.
- Mods: All singleplayer levels can now be run with a mod loaded.
Patch 1.6 mit neuen Multiplayer-Karten (Battery, Breach und Revolution sowie der Zombie-Map "Der Riese ") für Call of Duty: World at War für alle Fassungen außer der speziellen deutschen Version
Hinweis: Version 1.5 muss bereits installiert sein.
- 3 new Multiplayer maps: Battery (mp_drum), Breach (mp_bgate), Revolution (mp_vodka)!
- New Nazi Zombie map: Der Riese (nazi_zombie_factory), an all-new Zombie map set in a secret Nazi research facility featuring the Pack A Punch Machine, Teleporters, and many more undead hordes!
- Exploits pertaining to Demo playback.
- Favorites list now ignores filter settings.
- Fixed S&D round counting error when roundlimit is reached.
- New feature: in-game Add to Favorites.
- Friends list: green online indicator.
- Starting the game in Safe Mode will no longer toggle the "Soften Smoke Edges" graphic option.
- Fixed various crashes.
- Mods: Client will no longer join a modded Co-op server via Game Invite unless they have that mod loaded.
- Mods: Client running a mod will be asked to unload the mod if they attempt to join an unmodded server.
- Mods: All singleplayer levels can now be run with a mod loaded.
Patch 1.5 mit drei neuen Karten (Banzai, Corrosion und Sup Pens) für Call of Duty: World at War (nur für die deutsche Version)
Hinweis: Version 1.4 muss bereits installiert sein! Anschließend sollte Patch 1.4.1 installiert werden, um Texturfehler zu vermeiden.
Notes:
3 new MP maps: Banzai, Corrosion, Sup Pens!
CO-OP hosts can now kick players from their lobby
Improved dog spawning in MP
Addressed an issue with Zombie pathing
Fixed an instance of the player model displaying incorrectly
Some unhandled exception errors have been addressed
Improved server browsers refresh functionality when the Source is set to "Favorites"
Added support for CODTV
"cg_DrawFPS 1" now only displays FPS and cg ms/frame
Added RCon command "teamstatus" to display players' team information
Mods: Added joinsquad script function
Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
Mods: Removed the loading of duplicate assets that contributed to the 2048 materials error
Mods: Increased the amount of mods displayable in the Mods menu
Mods: Fixed a crash related to the mod.arena file