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    HP Changelog
    >Games
    11.12.2011 - 11:34
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    03.12.2011 - 12:23
    Letzter: Sess0ar
    am: 23.12.2011 - 18:21
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    am: 12.12.2011 - 19:18
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    am: 08.12.2011 - 21:32
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    › CoD 5 Patch 1.2

    CoD 5 Patch 1.2

    CoD 5 Patch 1.2
    Erstellt: 29.07.2010 - 9:38
    Autor: Barney
    Dateigröße: N/A

    Zweiter Patch für Call of Duty: World at War

    Items addressed in 1.2:
    - Free Multiplayer Map! The tide is out and the sun is high - this daytime version of Makin sheds new light on the battle!
    - Fixed exploits that allowed for power ranking servers.
    - Fixed router related server authentication errors.
    - Fixed HTTP Redirect functionality for downloading mods
    - Fixed sound device crashes stemming from Emulated Sound Devices
    - Fixed exploit which allowed players to color their name tag.
    - Hits now register properly while targeted player is leaning.
    - Enabled /cg_drawfps in multiplayer games.
    - Fixed command-line +connect functionality
    - /cg_fov no longer resets to the default value in between matches.
    - Dedicated servers automatically reconnect to the Master Server in case the Master Server resets.
    - "Accept Game Invite" is bound to its default key, F10.
    - Implemented fix for attempting to join password protected servers from the server browser.
    - Fine tuned Bolt-Action Rifles for balance.
    - Screenshots no longer overwrite each other.
    - Fixed various multiplayer map related issues and exploits.

    We are aware that /record is not on this list, but are happy to say we've already begun working on a Patch 1.3 which will address /record. More details on that patch will emerge after the 1.2 release.